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Electrode

Electrode

Pokémon

Stage 1 — Lightning

Poke-POWER: Buzzap

At any time during your turn (before your attack) you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.

Electric Shock (Lightning, Lightning, Lightning) 50

Flip a coin. If tails, Electrode does 10 damage to itself.

HP 80

Evolves from Voltorb

Weakness Fighting ×2

Retreat 1

It stores electrical energy under very high pressure. It often explodes with little or no provocation.

Format legality

Legality follows the dated TCGdex catalog snapshot.

For draft and prerelease, check the event’s release and rules. Missing statuses stay unavailable.

Official Pokémon rules
FormatStatus
StandardNot legal
ExpandedNot legal

For draft and prerelease, check the event’s release and rules.

Viewing this printing

Base Set 2

#25 · EN · Rare

Released 2000-02-24

Prices

TCGplayer
Cardmarket

Live merchant pricing is coming soon.

View printing on TCGdex

Printings 33

Clear

Resources

Card source and attributionTCGdex
More resources

Card data: TCGdex. Pokémon and card artwork © Nintendo, Creatures and GAME FREAK, published by The Pokémon Company. Artist credit follows the printing.

Catalog snapshot: 2026-09-16T22:45:22.000Z

Cardboard is independent and is not affiliated with The Pokémon Company, Nintendo, Creatures or GAME FREAK. Card names, art and symbols belong to their respective owners.

Catalog coverage and availability may vary. Live merchant pricing is coming soon.

©2026 Cardboard

Sets & releases

No matching sets

Electrode