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Dusknoir

Dusknoir

Pokémon

Stage 2 — Psychic

Poke-POWER: Dark Palm

Once during your turn (before your attack), if your opponent has 4 or more Benched Pokémon, you may choose 1 of them and shuffle that Pokémon and all cards attached to it into his or her deck. This power can't be used if Dusknoir is affected by a Special Condition.

Hard Feelings (Psychic, Psychic, Colorless)

Put 5 damage counters on the Defending Pokémon. Then, count the number of Prize cards your opponent has taken and put that many damage counters on the Defending Pokémon.

HP 120

Evolves from Dusclops

Weakness Darkness +30

Resistance Colorless -20

Retreat 3

The antenna on its head captures radio waves from the world of spirits that command it to take people there.

Format legality

Legality follows the dated TCGdex catalog snapshot.

For draft and prerelease, check the event’s release and rules. Missing statuses stay unavailable.

Official Pokémon rules
FormatStatus
StandardNot legal
ExpandedNot legal

For draft and prerelease, check the event’s release and rules.

Viewing this printing

Diamond & Pearl

#2 · EN · Rare Holo

Released 2007-05-01

Prices

TCGplayer
Cardmarket

Live merchant pricing is coming soon.

View printing on TCGdex

Printings 16

Clear

Resources

Card source and attributionTCGdex
More resources

Card data: TCGdex. Pokémon and card artwork © Nintendo, Creatures and GAME FREAK, published by The Pokémon Company. Artist credit follows the printing.

Catalog snapshot: 2026-09-16T22:45:22.000Z

Cardboard is independent and is not affiliated with The Pokémon Company, Nintendo, Creatures or GAME FREAK. Card names, art and symbols belong to their respective owners.

Catalog coverage and availability may vary. Live merchant pricing is coming soon.

©2026 Cardboard

Sets & releases

No matching sets

Dusknoir