Pokémon
Stage 2 — Water
English Oracle text
Poke-POWER: Wash Out
As often as you like during your turn (before your attack), you may move a Water or Fighting Energy attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.
Hammer Arm (Water, Water, Colorless, Colorless) 80
Discard the top card from your opponent's deck.
HP 130
Evolves from Marshtomp
Weakness Grass +30
Retreat 2
It can swim while towing a large ship. It bashes down foes with a swing of its thick arms.Printed text is unavailable in this catalog snapshot.