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Vileplume

Vileplume

Pokémon

Stage 2 — Grass

Poke-POWER: Energy Reaction

Once during your turn (before your attack), when you attach a Grass or Psychic Energy card from your hand to Vileplume (excluding effects of attacks or Poké-Powers), you may use this power. If you attach a Grass Energy card, the Defending Pokémon is now Asleep. If you attach a Psychic Energy card, the Defending Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.

Disturbing Pollen (Psychic, Colorless, Colorless) 60

Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.

HP 120

Evolves from Gloom

Weakness Psychic +30

Retreat 2

Its petals are the largest in the world. As it walks, it scatters extremely allergenic pollen.

Format legality

Legality follows the dated TCGdex catalog snapshot.

For draft and prerelease, check the event’s release and rules. Missing statuses stay unavailable.

Official Pokémon rules
FormatStatus
StandardNot legal
ExpandedNot legal

For draft and prerelease, check the event’s release and rules.

Viewing this printing

Legends Awakened

#45 · EN · Rare

Released 2008-08-01

Prices

TCGplayer
Cardmarket

Live merchant pricing is coming soon.

View printing on TCGdex

Printings 17

Clear

Resources

Card source and attributionTCGdex
More resources

Card data: TCGdex. Pokémon and card artwork © Nintendo, Creatures and GAME FREAK, published by The Pokémon Company. Artist credit follows the printing.

Catalog snapshot: 2026-09-16T22:45:22.000Z

Cardboard is independent and is not affiliated with The Pokémon Company, Nintendo, Creatures or GAME FREAK. Card names, art and symbols belong to their respective owners.

Catalog coverage and availability may vary. Live merchant pricing is coming soon.

©2026 Cardboard

Sets & releases

No matching sets

Vileplume