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Gardevoir δ

Gardevoir δ

Pokémon

Stage 2 — Psychic/Metal

Poke-POWER: Energy Jump

Once during your turn (before your attack), you may move an Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Gardevoir is affected by a Special Condition.

Psychic Rage (Colorless, Metal)

Choose 1 of your opponent's Pokémon. This attack does 10 damage for each damage counter on Gardevoir to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Black Magic (Colorless, Colorless, Psychic) 10+

Does 10 damage plus 20 more damage times the number of your opponent's Benched Pokémon.

HP 100

Evolves from Kirlia

Weakness Psychic ×2

Retreat 2

Format legality

Legality follows the dated TCGdex catalog snapshot.

For draft and prerelease, check the event’s release and rules. Missing statuses stay unavailable.

Official Pokémon rules
FormatStatus
StandardNot legal
ExpandedNot legal

For draft and prerelease, check the event’s release and rules.

Viewing this printing

Delta Species

#6 · EN · Rare

Released 2005-10-31

Prices

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Cardmarket

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View printing on TCGdex

Printings 1

Clear

Resources

Card source and attributionTCGdex
More resources

Card data: TCGdex. Pokémon and card artwork © Nintendo, Creatures and GAME FREAK, published by The Pokémon Company. Artist credit follows the printing.

Catalog snapshot: 2026-09-16T22:45:22.000Z

Cardboard is independent and is not affiliated with The Pokémon Company, Nintendo, Creatures or GAME FREAK. Card names, art and symbols belong to their respective owners.

Catalog coverage and availability may vary. Live merchant pricing is coming soon.

©2026 Cardboard

Sets & releases

No matching sets

Gardevoir δ