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Magneton

Magneton

Pokémon

Stage 1 — Metal

Pokemon Power: Electromagnetic Power

As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Magnemites, Magnetons, or Dark Magnetons and attach it to a different 1 of your Magnemites, Magnetons, or Dark Magnetons. This power can't be used if Magneton is Asleep, Confused, or Paralyzed.

Plasma (Lightning, Lightning, Colorless) 30

If there are any Energy cards in your discard pile, attach 1 of them to Magneton.

HP 80

Evolves from Magnemite

Weakness Fire ×2

Resistance Grass -30

Retreat 2

Three Magnemites are linked by a strong magnetic force. Earaches will occur if you get too close.

Format legality

Legality follows the dated TCGdex catalog snapshot.

For draft and prerelease, check the event’s release and rules. Missing statuses stay unavailable.

Official Pokémon rules
FormatStatus
StandardNot legal
ExpandedNot legal

For draft and prerelease, check the event’s release and rules.

Viewing this printing

Neo Revelation

#10 · EN · Rare

Released 2001-09-21

Prices

TCGplayer
Cardmarket

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View printing on TCGdex

Printings 41

Clear

Resources

Card source and attributionTCGdex
More resources

Card data: TCGdex. Pokémon and card artwork © Nintendo, Creatures and GAME FREAK, published by The Pokémon Company. Artist credit follows the printing.

Catalog snapshot: 2026-09-16T22:45:22.000Z

Cardboard is independent and is not affiliated with The Pokémon Company, Nintendo, Creatures or GAME FREAK. Card names, art and symbols belong to their respective owners.

Catalog coverage and availability may vary. Live merchant pricing is coming soon.

©2026 Cardboard

Sets & releases

No matching sets

Magneton