Pokémon
Stage 1 — Metal
English Oracle text
Pokemon Power: Electromagnetic Power
As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Magnemites, Magnetons, or Dark Magnetons and attach it to a different 1 of your Magnemites, Magnetons, or Dark Magnetons. This power can't be used if Magneton is Asleep, Confused, or Paralyzed.
Plasma (Lightning, Lightning, Colorless) 30
If there are any Energy cards in your discard pile, attach 1 of them to Magneton.
HP 80
Evolves from Magnemite
Weakness Fire ×2
Resistance Grass -30
Retreat 2
Three Magnemites are linked by a strong magnetic force. Earaches will occur if you get too close.Printed text is unavailable in this catalog snapshot.