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Light Machamp

Light Machamp

Pokémon

Stage 2 — Fighting

Pokemon Power: Tag Team

When you play Light Machamp from your hand, if is on your Bench, remove 3 damage counters than that, remove all of them. Then, switch Light Machamp with your Active Pokémon.

Beatdown (Fighting, Fighting, Fighting) 50

If the Defending Pokémon has Dark in its name or is a Pokémon, flip a coin. If heads, this attack does 100 damage instead of 50.

HP 100

Evolves from Machoke

Weakness Psychic ×2

Retreat 2

It uses its four arms in combat to unleash a ceaseless flurry of punches.

Format legality

Legality follows the dated TCGdex catalog snapshot.

For draft and prerelease, check the event’s release and rules. Missing statuses stay unavailable.

Official Pokémon rules
FormatStatus
StandardNot legal
ExpandedNot legal

For draft and prerelease, check the event’s release and rules.

Viewing this printing

Neo Destiny

#25 · EN · Rare

Released 2002-02-28

Prices

TCGplayer
Cardmarket

Live merchant pricing is coming soon.

View printing on TCGdex

Printings 1

Clear

Resources

Card source and attributionTCGdex
More resources

Card data: TCGdex. Pokémon and card artwork © Nintendo, Creatures and GAME FREAK, published by The Pokémon Company. Artist credit follows the printing.

Catalog snapshot: 2026-09-16T22:45:22.000Z

Cardboard is independent and is not affiliated with The Pokémon Company, Nintendo, Creatures or GAME FREAK. Card names, art and symbols belong to their respective owners.

Catalog coverage and availability may vary. Live merchant pricing is coming soon.

©2026 Cardboard

Sets & releases

No matching sets

Light Machamp