Pokémon
Stage 2 — Psychic
English Oracle text
Ability: Grim Marking
If this Pokémon is your Active Pokémon and is Knocked Out by damage from an opponent’s attack, put 4 damage counters on your opponent’s Pokémon in any way you like.
Psych Up (Psychic) 60
During your next turn, this Pokémon’s Psych Up attack does 60 more damage (before applying Weakness and Resistance).
HP 160
Evolves from Dusclops
Weakness Darkness ×2
Resistance Fighting -20
Retreat 3
It is said to take lost spirits into its pliant body and guide them home.Printed text is unavailable in this catalog snapshot.