Pokémon
Stage 1 — Psychic
English Oracle text
Night Roam (Psychic)
Put 1 damage counter on each Pokémon (both yours and your opponent’s).
Ambush (Psychic, Colorless, Colorless) 30+
Flip a coin. If heads, this attack does 30 more damage.
HP 90
Evolves from Duskull
Weakness Darkness ×2
Resistance Fighting -20
Retreat 3
Anyone who dares peer into its body to see its spectral ball of fire will have their spirit stolen away.Printed text is unavailable in this catalog snapshot.