Pokémon
Stage 1 — Psychic
English Oracle text
Energy Warp (Colorless)
Move an Energy from 1 of your opponent's Benched Pokémon to their Active Pokémon.
Psychic (Psychic) 10+
This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
HP 120
Evolves from Natu
Weakness Darkness ×2
Resistance Fighting -30
Retreat 1
Regulation mark D
They say that it stays still and quiet because it is seeing both the past and future at the same time.Printed text is unavailable in this catalog snapshot.