Pokémon
Stage 2 — Psychic
English Oracle text
Ability: Infiltrator
If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.
Phantom Force (Psychic, Psychic) 120
Put 3 damage counters on your opponent's Benched Pokémon in any way you like.
HP 150
Evolves from Drakloak
Weakness Darkness ×2
Resistance Fighting -30
Retreat 0
Regulation mark D
When it isn't battling, it keeps Dreepy in the holes on its horns. Once a fight starts, it launches the Dreepy like supersonic missiles.Printed text is unavailable in this catalog snapshot.