Pokémon
Stage 1 — Psychic
English Oracle text
Sleep Inducer (Colorless)
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Asleep.
Psychic (Psychic, Colorless) 30+
This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
HP 120
Evolves from Munna
Weakness Darkness ×2
Resistance Fighting -30
Retreat 2
Regulation mark E
It drowses and dreams all the time. It's best to leave it be if it's just woken up, as it's a terrible grump when freshly roused from sleep.Printed text is unavailable in this catalog snapshot.